Michael Hanson

Seattle, Washington



· Bachelor of Arts-Interdisciplinary Visual Arts, University of Washington


3D Artist – Straightface Studios

Technical Director – Wizard Animation Studios

· Lit and rendered in 3D Studio Max 8 and VRay 1.47.

· Collaborated with director to light and render short film.

· Submitted and monitored network render jobs using internet render management software ResPower Super/Farm.

3D Artist – 3Plains-Federal Way, Washington
· Used 3D Studio Max, VRay, Photoshop, and Mental Ray to create highly detailed 3D and 2D content for emergency, aviation, and technical industries.

· Collaborated in small group environment with other artists.

· Modeled, textured, lit, and rendered scenes from beginning to final output and delivery to client.

3D Short Film Production “Two Old Chicks” – University of Washington

· Responsibilities included character modeling lead, set shading, and character animation.

· Modeled main character “Sixty” and secondary character “Chirpy Bird”.

· Used Maya 5.0 for modeling, animating, and UV Mapping of film assets.

· Collaborated in the development of the story for “Two Old Chicks”.

· Created pre-production art with traditional and digital media.

3D Art Lead – Fez Games – Kirkland, Washington

· Used 3D Studio Max and Photoshop for asset creation

· Modeled, textured, and animated animal, weapon, vehicle and human assets.

· Critiqued animations and models from artists in Poland.

· Created company logo animation

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